The deal comes after protests and pleas from the devoted fans of YoVille -- who create avatars that make friends, throw parties and essentially live life in a virtual town -- who were devastated when Zynga announced in January that the game would be dead by March. Zynga will instead transfer the game back to Big Viking, the creators who sold YoVille to Zynga in The switch will be complete May 12, after which the game will go offline for about 24 hours and relaunch as YoWorld.
It's a happy end for the self-described "YoVillians," who launched in-game rallies and posted pleas via social media using the hashtag SaveYoVille. They described their fear of losing a tight-knit community of global players from all backgrounds. The game had more than 19 million active players at its peak about five years ago, and about , now. Zynga posted a short message in the YoVille support section of its own website, as well as a frequently asked questions page about the game's transfer to Big Viking Games.
Later in February it was revealed that talks were underway between Zynga and Big Viking Games for the possibility to reach a deal that would involve the latter to reacquire the game. On May 13, the game was officially re-launched as YoWorld. In October, , the old trading feature was renewed and allowed players to chat in the trade box and to trace YoCash.
About 2 months later, the Events were brought back and updated with more information. In the V. The levels were also extended that year from to , and in September a birthday feature was added to the game. YoWorld has continued to thrive since the re-launch.
Early , the daily users fell to approximately 40, and since the purchase of YoWorld, the player base has expanded to roughly , daily players. YoWorld Wiki Explore. YoWorld Wiki.
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