The following Classic fights have mechanics which specifically require more than one person to overcome:. Wowpedia Explore. Main Page All Pages. World of Warcraft. Classic Vanilla The Frozen Throne Reforged. Explore Wikis Community Central. Register Don't have an account? Soloing classic content. View source. History Talk 7. Categories Guides. Can you solo 3 STAR raids? Can you solo raids in Shadowlands?
Can you solo raids in Shadowlands Prepatch? Can you solo Hellfire Citadel Shadowlands? Can you solo mythic BFA dungeons in Shadowlands? Can you solo normal Shadowlands dungeons? How do you get to Waycrest Manor?
How do Horde get to Kul Tiras? Post by SeerSarah Classes that it could be done but I would by no means recommend doing. Rogue benefits of stealthing past trash you dont want to fight, less fall damage, and now a recuperate cons- You're self healing is limited to recuperate so when there are many adds on you such as in the Garr fight or if you take significant falling damage Ragnaros you may be SoL and need to bring a pocket healer My brother solos all of MC on his rogue weekly for rep, and it's a piece of cake with recuperate in heroic gear.
I say it's probably even better for soloing than my own enhancement shaman simply because a rogue won't take as much fall damage and has an ongoing powerful for how hard these bosses hit HoT lasting a max of 30 seconds. On another note, if you position yourself on the east side of Ragnaros, or thereabouts, you'll get knocked back into the lava.
No fall damage at all, just gotta swim out! I think you may wanna try to format it a little, though, to make it easier to read! This thread has some really neat tricks to add items, class tags, and more using our database on the forums. You can even add spells, so when you are describing how you kill Garr, you can put his spell down like so: Antimagic Pulse rather than writing out "Antimagic pulse: does X, Y, Z.
The fights that you list as semi-difficult Garr, Golemag, Sulfuron Harbinger and Executus are made much easier. Using Aimed Shots on the adds at Sulfuron Harbinger and Executus means you can two or three shot them, giving them no time to cast any heals at all.
I don't have to mend pet at all until the adds are down. Ragnaros doesn't have a proper threat list btw. You can DPS all you want and Ragnaros will only start hitting you when your pet gets thrown back with the lava waves. Post by Problimatic yeah sorry for formatting issues, I wrote it up in notepad and immediately put it up on here to get some feedback, noticing that there are some spacing issues too since I typed it up in notepad. Gonna start trying to fix it up in "all my spare time" lol.
Post by adashiel I've been soloing MC every week myself for Hydraxian rep. Baron Geddon and Ragnaros gave me some trouble at first due to the fall damage, but that's a non-issue for me now.
The core hound packs were also annoying, but I've found you can avoid aggroing them entirely if you're careful. For Geddon, there's a large rock near Shazzrah you can clamber on and pull Geddon to. If you're looking at Shazzrah, it's to your right, bordering the lava.
The falling damage you'll take from Living Bomb will be minimal if you stand on top of it. As far as Ragnaros, the first few times I fought him I tried finding the sweet spots to land in the lava during the knockbacks, but there was just too much margin for error.
So now I take advantage of my class and profession abilities that mitigate fall damage, and stay out of melee range when they're not available. He can, after all, only use Wrath of Ragnaros the big knockback if you're in melee range. As a protection paladin and engineer, what I generally do is engage him until he tosses me, and then either bubble or parachute.
After that, I stay out of melee range until my next cooldown is up, using what few ranged damage attacks I have to whittle him down a little. Then I go back in until the next swat. You'll get hit with Magma Blast and Hand of Ragnaros when you're at range, but the damage is manageable at level 85, at least if you can heal a little. I could probably do the entire thing in less than an hour, but I'm using my Standard of Unity for a little extra reputation per kill.
It has a ten minute cooldown, so I usually kill trash while I'm waiting on it. For the record, I am still annoyed you don't get any reputation for making Executus submit. Sure, you're not actually killing him, but it's still a boss fight. It's been that way since the beginning, though, and I very much doubt it will change. Post by Problimatic Thanks for the info, trying to make some of the changes and such, also notes on some of the wowhead Molten Core boss info, you should probably take Draconic for Dummies , The Eye of Divinity , and Ancient Petrified Leaf off of the drop lists as these items are no longer in game.
As you know there is only one version of Molten Core 40 man so just some minor changes to be made there :. It's easy, the only one I have trouble with is Garr. I go Arcane for the fights with no adds, and I go Frost for the other fights.
For Garr, make the Water Elemental tank the adds while you kill Garr. I can do Executus with another mage, and I could probably solo Ragnaros, though I haven't tried it yet. Post by slasher Just some formatting ideas, that I think may work nicely. Also would love spoiler text for making formatting easier. Notice: this curse appears for death knights to double the Runic Power used from spells that use Runic Power, and requires you to have double the normal runes to cast a rune spell, however it does not for some reason take 2x the runes to use.
Strategy- Kill the 2 adds around him before you kill him simply to reduce damage taken as they die easily. I'll be sure to look in to this.
My understanding was a lot of the fights were difficult simply from all of the damage with no real source of heals. Also I now realize that wrath of Ragnaros only hits you if you are in melee range so therefore the rag fight for any ranged dps is simply a race of who can kill who the fastest. In addition to Executus being difficult however, is the sulfuron Harbringer encounter diffiuclt for you to solo as there are many adds capable of healing one another.
However even with this info I probably wouldn't suggest in this guide mage as one of the best to solo with due to the multiple issues as mentioned in some fights. Though virtually any 2 classes can duo Molten Core it seems.
Example a Mage and a warlock, ignoring boss mechanics, each pulling With 2 people just providing constant dps at 85, there is little to no chance of failure for 85 duoing molten core. Post by Ashelia Thanks for the info, trying to make some of the changes and such, also notes on some of the wowhead Molten Core boss info, you should probably take Draconic for Dummies , The Eye of Divinity , and Ancient Petrified Leaf off of the drop lists as these items are no longer in game.
As you know there is only one version of Molten Core 40 man so just some minor changes to be made there : The 10man listing is a brand new error we caught last week and are fixing it's for all old world encounters. However, the items should be updated so good catch!
We'd appreciate it. Post by Problimatic Just some formatting ideas, that I think may work nicely. Also Ashelia, I'll remember to do that next time, just remembered those had been removed from game looking at the loot tables, so added it in the post I was already making. I'll try that tomorrow when I farm for the bindings. Also, you can heal yourself with the gylph of Evocation, what I do is either pop Mirror Image so that they take aggro and then use Evocation, or Blink far away from my elemental, Ice Block, the boss goes to my elemental, dispel the Ice Block, and Evocate while he's running back to me.
0コメント